Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/UBER_ExampleObjectParams.cs
2026-02-21 16:45:37 +08:00

24 lines
341 B
C#

using System;
using UnityEngine;
[Serializable]
public class UBER_ExampleObjectParams
{
public GameObject target;
public string materialProperty;
public MeshRenderer renderer;
public int submeshIndex;
public Vector2 SliderRange;
public string Title;
public string MatParamName;
[TextArea(2, 5)]
public string Description;
}