Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/PunEvent.cs
2026-02-21 16:45:37 +08:00

27 lines
522 B
C#

internal class PunEvent
{
public const byte RPC = 200;
public const byte SendSerialize = 201;
public const byte Instantiation = 202;
public const byte CloseConnection = 203;
public const byte Destroy = 204;
public const byte RemoveCachedRPCs = 205;
public const byte SendSerializeReliable = 206;
public const byte DestroyPlayer = 207;
public const byte AssignMaster = 208;
public const byte OwnershipRequest = 209;
public const byte OwnershipTransfer = 210;
public const byte VacantViewIds = 211;
}