Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/PlayerExperienceWidgetSpawner.cs
2026-02-21 16:45:37 +08:00

25 lines
743 B
C#

using UnityEngine;
public class PlayerExperienceWidgetSpawner : MonoBehaviour
{
public PlayerExperienceWidget playerExperienceWidgetPrefab;
public bool withTooltip;
public bool smoothChange;
public bool startEnabled = true;
private void Awake()
{
PlayerExperienceWidget playerExperienceWidget = Object.Instantiate(playerExperienceWidgetPrefab);
playerExperienceWidget.transform.parent = base.transform;
playerExperienceWidget.transform.localPosition = Vector3.zero;
playerExperienceWidget.transform.localScale = Vector3.one;
playerExperienceWidget.withTooltip = withTooltip;
playerExperienceWidget.smoothChange = smoothChange;
playerExperienceWidget.enabled = startEnabled;
playerExperienceWidget.Initialize();
}
}