Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/PlaySoundOnStart.cs
2026-02-21 16:45:37 +08:00

15 lines
219 B
C#

using UnityEngine;
public class PlaySoundOnStart : MonoBehaviour
{
public string audioID;
private void Start()
{
if (!string.IsNullOrEmpty(audioID))
{
AudioController.Play(audioID, base.transform);
}
}
}