31 lines
416 B
C#
31 lines
416 B
C#
using UnityEngine;
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public class MessageOverlay : MonoBehaviour
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{
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public GameObject[] Objects;
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public void Start()
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{
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SetActive(true);
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}
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public void OnJoinedRoom()
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{
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SetActive(false);
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}
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public void OnLeftRoom()
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{
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SetActive(true);
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}
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private void SetActive(bool enable)
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{
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GameObject[] objects = Objects;
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foreach (GameObject gameObject in objects)
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{
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gameObject.SetActive(enable);
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}
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}
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}
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