Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LogsWindow.cs
2026-02-21 16:45:37 +08:00

18 lines
256 B
C#

using UnityEngine;
using UnityEngine.UI;
public class LogsWindow : MonoBehaviour
{
public Text text;
private void Awake()
{
Object.DontDestroyOnLoad(base.gameObject);
}
public void ShowWindow(bool show)
{
base.gameObject.SetActive(show);
}
}