Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/ExplosionsParticleSystemScaler.cs
2026-02-21 16:45:37 +08:00

19 lines
253 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class ExplosionsParticleSystemScaler : MonoBehaviour
{
public float particlesScale = 1f;
private float oldScale;
private void Start()
{
oldScale = particlesScale;
}
private void Update()
{
}
}