83 lines
2.4 KiB
C#
83 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using EasyLayout;
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using UIWidgets;
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using UnityEngine;
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public class EquipmentTileView : TileView<EquipmentTileViewComponent, EquipmentTileViewItem>
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{
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public EquipmentGUI equipmentGui;
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public EquipmentTileViewParameters equipmentTileViewParameters;
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private bool isStartedTileViewSample;
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private Comparison<EquipmentTileViewItem> itemsComparison = (EquipmentTileViewItem x, EquipmentTileViewItem y) => x.equipmentName.CompareTo(y.equipmentName);
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public List<EquipmentTileViewComponent> equipmentTileViewComponents = new List<EquipmentTileViewComponent>();
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protected override void Awake()
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{
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equipmentTileViewParameters = GetComponent<EquipmentTileViewParameters>();
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equipmentGui = base.transform.parent.parent.parent.parent.parent.parent.parent.GetComponent<EquipmentGUI>();
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Start();
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}
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public override void Start()
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{
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if (!isStartedTileViewSample)
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{
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isStartedTileViewSample = true;
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base.Start();
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base.DataSource.Comparison = null;
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}
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}
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protected override void SetData(EquipmentTileViewComponent component, EquipmentTileViewItem item)
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{
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component.SetData(item);
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equipmentTileViewComponents.Add(component);
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component.GetComponent<RectTransform>().localRotation = Quaternion.identity;
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}
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public void RefreshTileViewComponents()
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{
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for (int i = 0; i < equipmentTileViewComponents.Count; i++)
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{
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equipmentTileViewComponents[i].Refresh();
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}
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}
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public void ShowOnlyBought(bool onlyBought)
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{
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Container.GetComponent<global::EasyLayout.EasyLayout>().RepositionUIElements();
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Container.GetComponent<global::EasyLayout.EasyLayout>().OnRectTransformRemoved();
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Container.GetComponent<global::EasyLayout.EasyLayout>().UpdateLayout();
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OnScrollRectUpdate(Vector2.zero);
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OnScrollRectUpdate(Vector2.one);
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UpdateView();
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ScrollUpdate();
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CalculateMaxVisibleItems();
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SetNeedResize();
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ForEachComponent(base.MarkLayoutForRebuild);
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}
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protected override void HighlightColoring(EquipmentTileViewComponent component)
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{
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base.HighlightColoring(component);
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component.equipmentName.color = HighlightedColor;
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}
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protected override void SelectColoring(EquipmentTileViewComponent component)
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{
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base.SelectColoring(component);
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component.equipmentName.color = base.SelectedColor;
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}
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protected override void DefaultColoring(EquipmentTileViewComponent component)
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{
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base.DefaultColoring(component);
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component.equipmentName.color = base.DefaultColor;
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}
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}
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