41 lines
897 B
C#
41 lines
897 B
C#
using UnityEngine;
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namespace BitStrap.Examples
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{
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public class ArrayExtensionsExample : MonoBehaviour
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{
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[Header("Edit the fields and click the buttons to test them!")]
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public int[] array = new int[5] { 0, 0, 1, 2, 3 };
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[Button]
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public void ElementZeroCount()
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{
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Debug.LogFormat("There are {0} zeros in the array.", array.Count((int e) => e == 0));
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}
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[Button]
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public void AreAllZeros()
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{
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Debug.LogFormat("Are all elements in array zero? {0}.", array.All((int e) => e == 0));
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}
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[Button]
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public void IsThereAnyZeros()
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{
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Debug.LogFormat("Is there any zero element in array? {0}.", array.Any((int e) => e == 0));
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}
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[Button]
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public void GetFirstElementOrDefaultValue()
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{
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Debug.LogFormat("First element or default value is {0}.", array.FirstOrDefault());
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}
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[Button]
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public void PrettyPrintArray()
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{
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Debug.Log(array.ToStringFull());
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}
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}
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}
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