Files
2026-02-21 16:45:37 +08:00

44 lines
749 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class save_template : MonoBehaviour
{
public terrain_class preterrain;
public Terrain terrain;
public prelayer_class prelayer;
public layer_class layer;
public filter_class filter;
public subfilter_class subfilter;
public precolor_range_class precolor_range;
public color_range_class color_range;
public tree_class tree;
public object_class @object;
public rotation_map_class rotation_map;
public animation_curve_class animation_curve;
public splat_custom_class splat_custom;
public List<filter_class> filters;
public List<subfilter_class> subfilters;
public List<prelayer_class> prelayers;
public virtual void Main()
{
}
}