14 lines
221 B
C#
14 lines
221 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class save_splat_preset : MonoBehaviour
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{
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public List<splatPrototype_class> splatPrototypes;
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public virtual void Main()
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{
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}
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}
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