Files
2026-02-21 16:45:37 +08:00

19 lines
278 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class save_grass : MonoBehaviour
{
public List<grass_save_class> grass_save;
public save_grass()
{
grass_save = new List<grass_save_class>();
}
public virtual void Main()
{
}
}