19 lines
278 B
C#
19 lines
278 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class save_grass : MonoBehaviour
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{
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public List<grass_save_class> grass_save;
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public save_grass()
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{
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grass_save = new List<grass_save_class>();
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}
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public virtual void Main()
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{
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}
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}
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