Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/object_point_class.cs
2026-02-21 16:45:37 +08:00

20 lines
301 B
C#

using System;
using UnityEngine;
[Serializable]
public class object_point_class
{
public Vector2 position;
public GameObject object1;
public bool inRange;
public object_point_class(Vector3 _position, GameObject _object1)
{
inRange = true;
position = _position;
object1 = _object1;
}
}