Files
2026-02-21 16:45:37 +08:00

23 lines
278 B
C#

using System;
using UnityEngine;
[Serializable]
public class edit_class
{
public string text;
public string default_text;
public bool edit;
public bool disable_edit;
public Rect rect;
public edit_class()
{
text = string.Empty;
default_text = string.Empty;
}
}