23 lines
278 B
C#
23 lines
278 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class edit_class
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{
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public string text;
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public string default_text;
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public bool edit;
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public bool disable_edit;
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public Rect rect;
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public edit_class()
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{
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text = string.Empty;
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default_text = string.Empty;
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}
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}
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