22 lines
400 B
C#
22 lines
400 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class VisibleGizmo : MonoBehaviour
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{
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[ExecuteInEditMode]
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public virtual void Update()
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{
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}
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public virtual void OnDrawGizmos()
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{
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Gizmos.color = new Color(1f, 0f, 0f, 0.5f);
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Gizmos.DrawCube(transform.position, new Vector3(transform.localScale.x, transform.localScale.y, transform.localScale.z));
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}
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public virtual void Main()
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{
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}
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}
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