Files
2026-02-21 16:45:37 +08:00

16 lines
221 B
C#

using System;
using UnityEngine;
[Serializable]
public class RenderBehind : MonoBehaviour
{
public virtual void Start()
{
GetComponent<Renderer>().material.renderQueue = 2900;
}
public virtual void Main()
{
}
}