Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/vp_HealthPickup.cs
2026-02-21 16:45:37 +08:00

21 lines
400 B
C#

using UnityEngine;
public class vp_HealthPickup : vp_Pickup
{
public float Health = 1f;
protected override bool TryGive(vp_FPPlayerEventHandler player)
{
if (player.Health.Get() < 0f)
{
return false;
}
if (player.Health.Get() >= player.MaxHealth.Get())
{
return false;
}
player.Health.Set(Mathf.Min(player.MaxHealth.Get(), player.Health.Get() + Health));
return true;
}
}