15 lines
220 B
C#
15 lines
220 B
C#
using System;
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public struct ovrAvatarMeshAssetDataV2
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{
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public uint vertexCount;
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public IntPtr vertexBuffer;
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public uint indexCount;
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public IntPtr indexBuffer;
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public ovrAvatarSkinnedMeshPose skinnedBindPose;
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}
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