Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/ovrAvatarMeshAssetData.cs
2026-02-21 16:45:37 +08:00

15 lines
218 B
C#

using System;
public struct ovrAvatarMeshAssetData
{
public uint vertexCount;
public IntPtr vertexBuffer;
public uint indexCount;
public IntPtr indexBuffer;
public ovrAvatarSkinnedMeshPose skinnedBindPose;
}