Files
2026-02-21 16:45:37 +08:00

19 lines
246 B
C#

using UnityEngine;
public struct ovrAvatarLight
{
public uint id;
public ovrAvatarLightType type;
public float intensity;
public Vector3 worldDirection;
public Vector3 worldPosition;
public float range;
public float spotAngleDeg;
}