28 lines
371 B
C#
28 lines
371 B
C#
using System;
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namespace Valve.VR
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{
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public struct VRVulkanTextureData_t
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{
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public ulong m_nImage;
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public IntPtr m_pDevice;
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public IntPtr m_pPhysicalDevice;
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public IntPtr m_pInstance;
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public IntPtr m_pQueue;
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public uint m_nQueueFamilyIndex;
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public uint m_nWidth;
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public uint m_nHeight;
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public uint m_nFormat;
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public uint m_nSampleCount;
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}
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}
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