Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/Compositor_OverlaySettings.cs
2026-02-21 16:45:37 +08:00

38 lines
528 B
C#

using System.Runtime.InteropServices;
namespace Valve.VR
{
public struct Compositor_OverlaySettings
{
public uint size;
[MarshalAs(UnmanagedType.I1)]
public bool curved;
[MarshalAs(UnmanagedType.I1)]
public bool antialias;
public float scale;
public float distance;
public float alpha;
public float uOffset;
public float vOffset;
public float uScale;
public float vScale;
public float gridDivs;
public float gridWidth;
public float gridScale;
public HmdMatrix44_t transform;
}
}