Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/Compositor_CumulativeStats.cs
2026-02-21 16:45:37 +08:00

36 lines
674 B
C#

namespace Valve.VR
{
public struct Compositor_CumulativeStats
{
public uint m_nPid;
public uint m_nNumFramePresents;
public uint m_nNumDroppedFrames;
public uint m_nNumReprojectedFrames;
public uint m_nNumFramePresentsOnStartup;
public uint m_nNumDroppedFramesOnStartup;
public uint m_nNumReprojectedFramesOnStartup;
public uint m_nNumLoading;
public uint m_nNumFramePresentsLoading;
public uint m_nNumDroppedFramesLoading;
public uint m_nNumReprojectedFramesLoading;
public uint m_nNumTimedOut;
public uint m_nNumFramePresentsTimedOut;
public uint m_nNumDroppedFramesTimedOut;
public uint m_nNumReprojectedFramesTimedOut;
}
}