34 lines
524 B
C#
34 lines
524 B
C#
using System;
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namespace Valve.VR
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{
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public struct COpenVRContext
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{
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public IntPtr m_pVRSystem;
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public IntPtr m_pVRChaperone;
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public IntPtr m_pVRChaperoneSetup;
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public IntPtr m_pVRCompositor;
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public IntPtr m_pVROverlay;
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public IntPtr m_pVRResources;
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public IntPtr m_pVRRenderModels;
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public IntPtr m_pVRExtendedDisplay;
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public IntPtr m_pVRSettings;
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public IntPtr m_pVRApplications;
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public IntPtr m_pVRTrackedCamera;
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public IntPtr m_pVRScreenshots;
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public IntPtr m_pVRDriverManager;
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}
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}
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