Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/VRReelSpeedSlider.cs
2026-02-21 16:45:37 +08:00

63 lines
1.5 KiB
C#

using UnityEngine;
using UnityEngine.UI;
public class VRReelSpeedSlider : MonoBehaviour
{
public Text text;
private Slider slider;
public bool noFish;
private void Start()
{
}
private void OnEnable()
{
Refresh();
}
public void Refresh()
{
if ((bool)VRManager.Instance)
{
slider = GetComponent<Slider>();
if (noFish)
{
slider.minValue = VRControllersManager.Instance.handReelNoFishSpeedMinMax.x;
slider.maxValue = VRControllersManager.Instance.handReelNoFishSpeedMinMax.y;
slider.value = VRControllersManager.Instance.handReelNoFishSpeedMultiplier;
}
else
{
slider.minValue = VRControllersManager.Instance.handReelSpeedMinMax.x;
slider.maxValue = VRControllersManager.Instance.handReelSpeedMinMax.y;
slider.value = VRControllersManager.Instance.handReelSpeedMultiplier;
}
LanguageChanged();
}
}
public void UpdateValue()
{
if (noFish)
{
VRControllersManager.Instance.handReelNoFishSpeedMultiplier = slider.value;
}
else
{
VRControllersManager.Instance.handReelSpeedMultiplier = slider.value;
}
LanguageChanged();
text.color = new Color(text.color.r, text.color.g, text.color.b, (!slider.interactable) ? slider.colors.disabledColor.a : 1f);
}
public void LanguageChanged()
{
string key = ((!noFish) ? "VR_OPTIONS/REEL_SPEED" : "VR_OPTIONS/REEL_SPEED_NO_FISH");
float num = Mathf.RoundToInt(slider.value * 100f);
text.text = Utilities.GetTranslation(key) + ": " + num + " %";
}
}