Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/UltimateWater/OverlayRendererOrderAttribute.cs
2026-02-21 16:45:37 +08:00

23 lines
296 B
C#

using System;
namespace UltimateWater
{
public class OverlayRendererOrderAttribute : Attribute
{
private readonly int _Priority;
public int Priority
{
get
{
return _Priority;
}
}
public OverlayRendererOrderAttribute(int priority)
{
_Priority = priority;
}
}
}