Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/S_SnapTools/S_SnapToObjectEventArgs.cs
2026-02-21 16:45:37 +08:00

35 lines
519 B
C#

using System;
using UnityEngine;
namespace S_SnapTools
{
public class S_SnapToObjectEventArgs : EventArgs
{
private readonly S_SnapToObject m_source;
private readonly GameObject m_newInstance;
public S_SnapToObject Source
{
get
{
return m_source;
}
}
public GameObject NewInstance
{
get
{
return m_newInstance;
}
}
public S_SnapToObjectEventArgs(S_SnapToObject p_source, GameObject p_newInstance)
{
m_source = p_source;
m_newInstance = p_newInstance;
}
}
}