Files
2026-02-21 16:45:37 +08:00

22 lines
337 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace SRF.UI
{
[AddComponentMenu("SRF/UI/SRText")]
public class SRText : Text
{
public event Action<SRText> LayoutDirty;
public override void SetLayoutDirty()
{
base.SetLayoutDirty();
if (this.LayoutDirty != null)
{
this.LayoutDirty(this);
}
}
}
}