Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/SRDebugger/UI/Other/ConfigureCanvasFromSettings.cs
2026-02-21 16:45:37 +08:00

18 lines
342 B
C#

using SRDebugger.Internal;
using SRF;
using UnityEngine;
namespace SRDebugger.UI.Other
{
[RequireComponent(typeof(Canvas))]
public class ConfigureCanvasFromSettings : SRMonoBehaviour
{
private void Start()
{
Canvas component = GetComponent<Canvas>();
SRDebuggerUtil.ConfigureCanvas(component);
Object.Destroy(this);
}
}
}