Files
2026-02-21 16:45:37 +08:00

30 lines
644 B
C#

using I2.Loc;
using UnityEngine;
using UnityEngine.UI;
public class PressureSlider : MonoBehaviour
{
public Text text;
private Slider slider;
private void OnEnable()
{
slider = GetComponent<Slider>();
UpdateValue();
}
public void UpdateValue()
{
if ((bool)GlobalSettings.Instance)
{
GlobalSettings.Instance.weatherSettings.pressure = slider.value;
}
if ((bool)text)
{
text.text = LocalizationManager.GetTermTranslation("GUI/WEATHER_PRESSURE") + ": " + slider.value + " hPa";
}
text.color = new Color(text.color.r, text.color.g, text.color.b, (!slider.interactable) ? slider.colors.disabledColor.a : 1f);
}
}