Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/OvrAvatarAssetMaterial.cs
2026-02-21 16:45:37 +08:00

14 lines
266 B
C#

using System;
using Oculus.Avatar;
public class OvrAvatarAssetMaterial : OvrAvatarAsset
{
public ovrAvatarMaterialState material;
public OvrAvatarAssetMaterial(ulong id, IntPtr mat)
{
assetID = id;
material = CAPI.ovrAvatarAsset_GetMaterialState(mat);
}
}