Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/OnAwakeUsePhotonView.cs
2026-02-21 16:45:37 +08:00

35 lines
653 B
C#

using Photon;
using UnityEngine;
[RequireComponent(typeof(PhotonView))]
public class OnAwakeUsePhotonView : Photon.MonoBehaviour
{
private void Awake()
{
if (base.photonView.isMine)
{
base.photonView.RPC("OnAwakeRPC", PhotonTargets.All);
}
}
private void Start()
{
if (base.photonView.isMine)
{
base.photonView.RPC("OnAwakeRPC", PhotonTargets.All, (byte)1);
}
}
[PunRPC]
public void OnAwakeRPC()
{
Debug.Log("RPC: 'OnAwakeRPC' PhotonView: " + base.photonView);
}
[PunRPC]
public void OnAwakeRPC(byte myParameter)
{
Debug.Log("RPC: 'OnAwakeRPC' Parameter: " + myParameter + " PhotonView: " + base.photonView);
}
}