Files
2026-02-21 16:45:37 +08:00

33 lines
570 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Oculus.Platform.Samples.VrHoops
{
public class FlyText : MonoBehaviour
{
private const float LIFESPAN = 3f;
private readonly Vector3 m_movePerFrame = 0.5f * Vector3.up;
private float m_eol;
private void Start()
{
m_eol = Time.time + 3f;
GetComponent<Text>().CrossFadeColor(Color.black, 5.1000004f, false, true);
}
private void Update()
{
if (Time.time < m_eol)
{
base.transform.localPosition += m_movePerFrame;
}
else
{
Object.Destroy(base.gameObject);
}
}
}
}