23 lines
391 B
C#
23 lines
391 B
C#
using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class MyScrollRect : ScrollRect
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{
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public override void OnBeginDrag(PointerEventData eventData)
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{
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}
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public override void OnEndDrag(PointerEventData eventData)
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{
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}
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public override void OnDrag(PointerEventData eventData)
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{
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}
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public override void OnScroll(PointerEventData eventData)
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{
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base.OnScroll(eventData);
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}
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}
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