Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Mtree/BarycentricCoordinates.cs
2026-02-21 16:45:37 +08:00

33 lines
458 B
C#

using UnityEngine;
namespace Mtree
{
public struct BarycentricCoordinates
{
public int index;
public int i1;
public int i2;
public int i3;
public float w1;
public float w2;
public float w3;
public BarycentricCoordinates(int index, int i1, int i2, int i3, Vector3 coordinates)
{
this.index = index;
this.i1 = i1;
this.i2 = i2;
this.i3 = i3;
w1 = coordinates.x;
w2 = coordinates.y;
w3 = coordinates.z;
}
}
}