Files
2026-02-21 16:45:37 +08:00

20 lines
277 B
C#

using UnityEngine;
namespace Moonlit.FootstepPro
{
[AddComponentMenu("FootprintSystem/Surface")]
public class Surface : MonoBehaviour
{
[SerializeField]
private SurfaceType _SurfaceType;
public SurfaceType Type
{
get
{
return _SurfaceType;
}
}
}
}