Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MegaPivotAdjust.cs
2026-02-21 16:45:37 +08:00

77 lines
1.9 KiB
C#

using UnityEngine;
[AddComponentMenu("Modifiers/Pivot Adjust")]
public class MegaPivotAdjust : MegaModifier
{
private Matrix4x4 mat;
public override string ModName()
{
return "PivotAdjust";
}
public override string GetHelpURL()
{
return "?page_id=280";
}
public override Vector3 Map(int i, Vector3 p)
{
p -= Offset;
return mat.MultiplyPoint(p);
}
public override bool ModLateUpdate(MegaModContext mc)
{
return Prepare(mc);
}
public override bool Prepare(MegaModContext mc)
{
tm = Matrix4x4.identity;
invtm = tm.inverse;
mat = Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(gizmoRot), gizmoScale);
return true;
}
public override void DrawGizmo(MegaModContext context)
{
tm = Matrix4x4.identity;
invtm = tm.inverse;
if (Prepare(context))
{
Vector3 min = context.bbox.min;
Vector3 max = context.bbox.max;
if (context.mod.sourceObj != null)
{
Gizmos.matrix = context.mod.sourceObj.transform.localToWorldMatrix;
}
else
{
Gizmos.matrix = base.transform.localToWorldMatrix;
}
corners[0] = new Vector3(min.x, min.y, min.z);
corners[1] = new Vector3(min.x, max.y, min.z);
corners[2] = new Vector3(max.x, max.y, min.z);
corners[3] = new Vector3(max.x, min.y, min.z);
corners[4] = new Vector3(min.x, min.y, max.z);
corners[5] = new Vector3(min.x, max.y, max.z);
corners[6] = new Vector3(max.x, max.y, max.z);
corners[7] = new Vector3(max.x, min.y, max.z);
DrawEdge(corners[0], corners[1]);
DrawEdge(corners[1], corners[2]);
DrawEdge(corners[2], corners[3]);
DrawEdge(corners[3], corners[0]);
DrawEdge(corners[4], corners[5]);
DrawEdge(corners[5], corners[6]);
DrawEdge(corners[6], corners[7]);
DrawEdge(corners[7], corners[4]);
DrawEdge(corners[0], corners[4]);
DrawEdge(corners[1], corners[5]);
DrawEdge(corners[2], corners[6]);
DrawEdge(corners[3], corners[7]);
ExtraGizmo(context);
}
}
}