Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MegaMorphTarget.cs
2026-02-21 16:45:37 +08:00

19 lines
258 B
C#

using System;
using UnityEngine;
[Serializable]
public class MegaMorphTarget
{
public string name = "Empty";
public float percent;
public bool showparams = true;
public Vector3[] points;
public MOMVert[] mompoints;
public MOPoint[] loadpoints;
}