Files
2026-02-21 16:45:37 +08:00

1026 lines
23 KiB
C#

using System.Collections.Generic;
using UnityEngine;
[AddComponentMenu("Modifiers/Morph")]
public class MegaMorph : MegaMorphBase
{
public bool UseLimit;
public float Max;
public float Min;
public Vector3[] oPoints;
public int[] mapping;
public float importScale = 1f;
public bool flipyz;
public bool negx;
[HideInInspector]
public float tolerance = 0.0001f;
public bool showmapping;
public float mappingSize = 0.001f;
public int mapStart;
public int mapEnd;
public Vector3[] dif;
private static Vector3[] endpoint = new Vector3[4];
private static Vector3[] splinepoint = new Vector3[4];
private static Vector3[] temppoint = new Vector3[2];
private Vector3[] p1;
private Vector3[] p2;
private Vector3[] p3;
private Vector3[] p4;
public List<float> pers = new List<float>(4);
[HideInInspector]
public int compressedmem;
[HideInInspector]
public int compressedmem1;
[HideInInspector]
public int memuse;
public bool animate;
public float atime;
public float animtime;
public float looptime;
public MegaRepeatMode repeatMode;
public float speed = 1f;
private static int framenum;
public int[] nonMorphedVerts;
public int[] morphedVerts;
public int[] morphMappingFrom;
public int[] morphMappingTo;
public int[] nonMorphMappingFrom;
public int[] nonMorphMappingTo;
private Vector3[] _verts;
private Vector3[] _sverts;
private bool mtmorphed;
private int[] setStart;
private int[] setEnd;
private int[] copyStart;
private int[] copyEnd;
public override string ModName()
{
return "Morph";
}
public override string GetHelpURL()
{
return "?page_id=257";
}
public void PS3Remap()
{
}
public override bool ModLateUpdate(MegaModContext mc)
{
if (animate)
{
animtime += Time.deltaTime * speed;
switch (repeatMode)
{
case MegaRepeatMode.Loop:
animtime = Mathf.Repeat(animtime, looptime);
break;
case MegaRepeatMode.Clamp:
animtime = Mathf.Clamp(animtime, 0f, looptime);
break;
}
SetAnim(animtime);
}
if (dif == null)
{
dif = new Vector3[mc.mod.verts.Length];
}
return Prepare(mc);
}
public override bool Prepare(MegaModContext mc)
{
if (chanBank != null && chanBank.Count > 0)
{
return true;
}
return false;
}
private int FindVert(Vector3 vert)
{
float num = Vector3.SqrMagnitude(oPoints[0] - vert);
int result = 0;
for (int i = 0; i < oPoints.Length; i++)
{
float num2 = Vector3.SqrMagnitude(oPoints[i] - vert);
if (num2 < num)
{
num = num2;
result = i;
}
}
return result;
}
private void DoMapping(Mesh mesh)
{
mapping = new int[mesh.vertexCount];
for (int i = 0; i < mesh.vertexCount; i++)
{
Vector3 vert = mesh.vertices[i];
vert.x = 0f - vert.x;
mapping[i] = FindVert(vert);
}
}
public void DoMapping(Vector3[] verts)
{
mapping = new int[verts.Length];
for (int i = 0; i < verts.Length; i++)
{
mapping[i] = FindVert(verts[i]);
}
}
private void SetVerts(int j, Vector3[] p)
{
switch (j)
{
case 0:
p1 = p;
break;
case 1:
p2 = p;
break;
case 2:
p3 = p;
break;
case 3:
p4 = p;
break;
}
}
private void SetVerts(MegaMorphChan chan, int j, Vector3[] p)
{
switch (j)
{
case 0:
chan.p1 = p;
break;
case 1:
chan.p2 = p;
break;
case 2:
chan.p3 = p;
break;
case 3:
chan.p4 = p;
break;
}
}
public override void Modify(MegaModifiers mc)
{
if (nonMorphedVerts != null && nonMorphedVerts.Length > 1)
{
ModifyCompressed(mc);
return;
}
framenum++;
mc.ChangeSourceVerts();
bool flag = true;
bool flag2 = false;
float min = 0f;
float max = 100f;
if (UseLimit)
{
min = Min;
max = Max;
}
for (int i = 0; i < chanBank.Count; i++)
{
MegaMorphChan megaMorphChan = chanBank[i];
megaMorphChan.UpdatePercent();
float num = (UseLimit ? Mathf.Clamp(megaMorphChan.Percent, min, max) : ((!megaMorphChan.mUseLimit) ? Mathf.Clamp(megaMorphChan.Percent, 0f, 100f) : Mathf.Clamp(megaMorphChan.Percent, megaMorphChan.mSpinmin, megaMorphChan.mSpinmax)));
if (num == 0f && (num != 0f || megaMorphChan.fChannelPercent == 0f))
{
continue;
}
megaMorphChan.fChannelPercent = num;
if (megaMorphChan.mTargetCache == null || megaMorphChan.mTargetCache.Count <= 0 || !megaMorphChan.mActiveOverride)
{
continue;
}
flag2 = true;
if (megaMorphChan.mUseLimit)
{
}
if (flag)
{
flag = false;
for (int j = 0; j < oPoints.Length; j++)
{
dif[j] = oPoints[j];
}
}
if (megaMorphChan.mTargetCache.Count == 1)
{
for (int k = 0; k < oPoints.Length; k++)
{
Vector3 vector = megaMorphChan.mDeltas[k];
dif[k].x += vector.x * num;
dif[k].y += vector.y * num;
dif[k].z += vector.z * num;
}
continue;
}
int count = megaMorphChan.mTargetCache.Count;
float num2 = num;
int l;
for (l = 1; l <= count && num2 >= megaMorphChan.GetTargetPercent(l - 2); l++)
{
}
if (l > count)
{
l = count;
}
p4 = oPoints;
if (l == 1)
{
p1 = oPoints;
p2 = megaMorphChan.mTargetCache[0].points;
p3 = megaMorphChan.mTargetCache[1].points;
}
else if (l == count)
{
int num3 = count - 1;
for (int num4 = 2; num4 >= 0; num4--)
{
num3--;
if (num3 == -2)
{
SetVerts(num4, oPoints);
}
else
{
SetVerts(num4, megaMorphChan.mTargetCache[num3 + 1].points);
}
}
}
else
{
int num5 = l;
for (int num6 = 3; num6 >= 0; num6--)
{
num5--;
if (num5 == -2)
{
SetVerts(num6, oPoints);
}
else
{
SetVerts(num6, megaMorphChan.mTargetCache[num5 + 1].points);
}
}
}
float targetPercent = megaMorphChan.GetTargetPercent(l - 3);
float targetPercent2 = megaMorphChan.GetTargetPercent(l - 2);
float num7 = num2 - targetPercent;
float num8 = targetPercent2 - targetPercent;
float u = num7 / num8;
for (int m = 0; m < oPoints.Length; m++)
{
Vector3 vector2 = oPoints[m];
endpoint[0] = p1[m];
endpoint[1] = p2[m];
endpoint[2] = p3[m];
endpoint[3] = p4[m];
if (l == 1)
{
splinepoint[0] = endpoint[0];
splinepoint[3] = endpoint[1];
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[0];
float sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[2] = endpoint[1] - Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
splinepoint[1] = endpoint[0] + megaMorphChan.mCurvature * (splinepoint[2] - endpoint[0]);
}
}
else if (l == count)
{
splinepoint[0] = endpoint[1];
splinepoint[3] = endpoint[2];
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[2];
float sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[1] = endpoint[1] - Vector3.Dot(temppoint[1], temppoint[0]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
splinepoint[2] = endpoint[2] + megaMorphChan.mCurvature * (splinepoint[1] - endpoint[2]);
}
}
else
{
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[0];
float sqrMagnitude = temppoint[1].sqrMagnitude;
splinepoint[0] = endpoint[1];
splinepoint[3] = endpoint[2];
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
}
else
{
splinepoint[1] = endpoint[1] + Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
}
temppoint[1] = endpoint[3] - endpoint[1];
temppoint[0] = endpoint[2] - endpoint[1];
sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[2] = endpoint[2] - Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
}
}
Vector3 b;
MegaUtils.Bez3D(out b, ref splinepoint, u);
dif[m].x += (b.x - vector2.x) * megaMorphChan.weight;
dif[m].y += (b.y - vector2.y) * megaMorphChan.weight;
dif[m].z += (b.z - vector2.z) * megaMorphChan.weight;
}
}
if (flag2)
{
for (int n = 0; n < mapping.Length; n++)
{
sverts[n] = dif[mapping[n]];
}
}
else
{
for (int num9 = 0; num9 < verts.Length; num9++)
{
sverts[num9] = verts[num9];
}
}
}
private bool Changed(int v, int c)
{
for (int i = 0; i < chanBank[c].mTargetCache.Count; i++)
{
if (!oPoints[v].Equals(chanBank[c].mTargetCache[i].points[v]))
{
return true;
}
}
return false;
}
public void Compress()
{
if (oPoints == null)
{
return;
}
List<int> list = new List<int>();
int num = 0;
for (int i = 0; i < chanBank.Count; i++)
{
list.Clear();
for (int j = 0; j < oPoints.Length; j++)
{
if (Changed(j, i))
{
list.Add(j);
}
}
num += list.Count;
}
Debug.Log("Compressed will only morph " + num + " points instead of " + oPoints.Length * chanBank.Count);
compressedmem = num * 12;
}
public void ModifyCompressed(MegaModifiers mc)
{
framenum++;
mc.ChangeSourceVerts();
bool flag = true;
bool flag2 = false;
for (int i = 0; i < chanBank.Count; i++)
{
MegaMorphChan megaMorphChan = chanBank[i];
megaMorphChan.UpdatePercent();
float num = ((!megaMorphChan.mUseLimit) ? Mathf.Clamp(megaMorphChan.Percent, 0f, 100f) : Mathf.Clamp(megaMorphChan.Percent, megaMorphChan.mSpinmin, megaMorphChan.mSpinmax));
if (num == 0f && (num != 0f || megaMorphChan.fChannelPercent == 0f))
{
continue;
}
megaMorphChan.fChannelPercent = num;
if (megaMorphChan.mTargetCache == null || megaMorphChan.mTargetCache.Count <= 0 || !megaMorphChan.mActiveOverride)
{
continue;
}
flag2 = true;
if (megaMorphChan.mUseLimit)
{
}
if (flag)
{
flag = false;
for (int j = 0; j < morphedVerts.Length; j++)
{
int num2 = morphedVerts[j];
dif[num2] = oPoints[num2];
}
}
if (megaMorphChan.mTargetCache.Count == 1)
{
for (int k = 0; k < morphedVerts.Length; k++)
{
int num3 = morphedVerts[k];
Vector3 vector = megaMorphChan.mDeltas[num3];
dif[num3].x += vector.x * num;
dif[num3].y += vector.y * num;
dif[num3].z += vector.z * num;
}
continue;
}
int count = megaMorphChan.mTargetCache.Count;
float num4 = num;
int l;
for (l = 1; l <= count && num4 >= megaMorphChan.GetTargetPercent(l - 2); l++)
{
}
if (l > count)
{
l = count;
}
p4 = oPoints;
if (l == 1)
{
p1 = oPoints;
p2 = megaMorphChan.mTargetCache[0].points;
p3 = megaMorphChan.mTargetCache[1].points;
}
else if (l == count)
{
int num5 = count - 1;
for (int num6 = 2; num6 >= 0; num6--)
{
num5--;
if (num5 == -2)
{
SetVerts(num6, oPoints);
}
else
{
SetVerts(num6, megaMorphChan.mTargetCache[num5 + 1].points);
}
}
}
else
{
int num7 = l;
for (int num8 = 3; num8 >= 0; num8--)
{
num7--;
if (num7 == -2)
{
SetVerts(num8, oPoints);
}
else
{
SetVerts(num8, megaMorphChan.mTargetCache[num7 + 1].points);
}
}
}
float targetPercent = megaMorphChan.GetTargetPercent(l - 3);
float targetPercent2 = megaMorphChan.GetTargetPercent(l - 2);
float num9 = num4 - targetPercent;
float num10 = targetPercent2 - targetPercent;
float u = num9 / num10;
for (int m = 0; m < morphedVerts.Length; m++)
{
int num11 = morphedVerts[m];
Vector3 vector2 = oPoints[num11];
endpoint[0] = p1[num11];
endpoint[1] = p2[num11];
endpoint[2] = p3[num11];
endpoint[3] = p4[num11];
if (l == 1)
{
splinepoint[0] = endpoint[0];
splinepoint[3] = endpoint[1];
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[0];
float sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[2] = endpoint[1] - Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
splinepoint[1] = endpoint[0] + megaMorphChan.mCurvature * (splinepoint[2] - endpoint[0]);
}
}
else if (l == count)
{
splinepoint[0] = endpoint[1];
splinepoint[3] = endpoint[2];
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[2];
float sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[1] = endpoint[1] - Vector3.Dot(temppoint[1], temppoint[0]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
splinepoint[2] = endpoint[2] + megaMorphChan.mCurvature * (splinepoint[1] - endpoint[2]);
}
}
else
{
temppoint[1] = endpoint[2] - endpoint[0];
temppoint[0] = endpoint[1] - endpoint[0];
float sqrMagnitude = temppoint[1].sqrMagnitude;
splinepoint[0] = endpoint[1];
splinepoint[3] = endpoint[2];
if (sqrMagnitude == 0f)
{
splinepoint[1] = endpoint[0];
}
else
{
splinepoint[1] = endpoint[1] + Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
}
temppoint[1] = endpoint[3] - endpoint[1];
temppoint[0] = endpoint[2] - endpoint[1];
sqrMagnitude = temppoint[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
splinepoint[2] = endpoint[1];
}
else
{
splinepoint[2] = endpoint[2] - Vector3.Dot(temppoint[0], temppoint[1]) * megaMorphChan.mCurvature / sqrMagnitude * temppoint[1];
}
}
Vector3 b;
MegaUtils.Bez3D(out b, ref splinepoint, u);
dif[num11].x += b.x - vector2.x;
dif[num11].y += b.y - vector2.y;
dif[num11].z += b.z - vector2.z;
}
}
if (flag2)
{
for (int n = 0; n < morphMappingFrom.Length; n++)
{
sverts[morphMappingTo[n]] = dif[morphMappingFrom[n]];
}
for (int num12 = 0; num12 < nonMorphMappingFrom.Length; num12++)
{
sverts[nonMorphMappingTo[num12]] = oPoints[nonMorphMappingFrom[num12]];
}
}
else
{
for (int num13 = 0; num13 < verts.Length; num13++)
{
sverts[num13] = verts[num13];
}
}
}
[ContextMenu("Compress Morphs")]
public void BuildCompress()
{
bool[] array = new bool[oPoints.Length];
int num = 0;
for (int i = 0; i < chanBank.Count; i++)
{
for (int j = 0; j < oPoints.Length; j++)
{
if (Changed(j, i))
{
array[j] = true;
}
}
}
for (int k = 0; k < array.Length; k++)
{
if (array[k])
{
num++;
}
}
morphedVerts = new int[num];
nonMorphedVerts = new int[oPoints.Length - num];
int num2 = 0;
int num3 = 0;
List<int> list = new List<int>();
List<int> list2 = new List<int>();
for (int l = 0; l < oPoints.Length; l++)
{
if (array[l])
{
morphedVerts[num2++] = l;
for (int m = 0; m < mapping.Length; m++)
{
if (mapping[m] == l)
{
list.Add(l);
list2.Add(m);
}
}
}
else
{
nonMorphedVerts[num3++] = l;
}
}
morphMappingFrom = list.ToArray();
morphMappingTo = list2.ToArray();
list.Clear();
list2.Clear();
for (int n = 0; n < oPoints.Length; n++)
{
if (array[n])
{
continue;
}
for (int num4 = 0; num4 < mapping.Length; num4++)
{
if (mapping[num4] == n)
{
list.Add(n);
list2.Add(num4);
}
}
}
nonMorphMappingFrom = list.ToArray();
nonMorphMappingTo = list2.ToArray();
compressedmem = morphedVerts.Length * chanBank.Count * 12;
}
public override void PrepareMT(MegaModifiers mc, int cores)
{
PrepareForMT(mc, cores);
}
public override void DoWork(MegaModifiers mc, int index, int start, int end, int cores)
{
ModifyCompressedMT(mc, index, cores);
}
public void PrepareForMT(MegaModifiers mc, int cores)
{
if (setStart == null)
{
BuildMorphVertInfo(cores);
}
mtmorphed = false;
for (int i = 0; i < chanBank.Count; i++)
{
MegaMorphChan megaMorphChan = chanBank[i];
megaMorphChan.UpdatePercent();
float num = ((!megaMorphChan.mUseLimit) ? Mathf.Clamp(megaMorphChan.Percent, 0f, 100f) : Mathf.Clamp(megaMorphChan.Percent, megaMorphChan.mSpinmin, megaMorphChan.mSpinmax));
if (num == 0f && (num != 0f || megaMorphChan.fChannelPercent == 0f))
{
continue;
}
megaMorphChan.fChannelPercent = num;
if (megaMorphChan.mTargetCache == null || megaMorphChan.mTargetCache.Count <= 0 || !megaMorphChan.mActiveOverride)
{
continue;
}
mtmorphed = true;
if (megaMorphChan.mTargetCache.Count <= 1)
{
continue;
}
int count = megaMorphChan.mTargetCache.Count;
megaMorphChan.fProgression = megaMorphChan.fChannelPercent;
megaMorphChan.segment = 1;
while (megaMorphChan.segment <= count && megaMorphChan.fProgression >= megaMorphChan.GetTargetPercent(megaMorphChan.segment - 2))
{
megaMorphChan.segment++;
}
if (megaMorphChan.segment > count)
{
megaMorphChan.segment = count;
}
megaMorphChan.p4 = oPoints;
if (megaMorphChan.segment == 1)
{
megaMorphChan.p1 = oPoints;
megaMorphChan.p2 = megaMorphChan.mTargetCache[0].points;
megaMorphChan.p3 = megaMorphChan.mTargetCache[1].points;
continue;
}
if (megaMorphChan.segment == count)
{
int num2 = count - 1;
for (int num3 = 2; num3 >= 0; num3--)
{
num2--;
if (num2 == -2)
{
SetVerts(megaMorphChan, num3, oPoints);
}
else
{
SetVerts(megaMorphChan, num3, megaMorphChan.mTargetCache[num2 + 1].points);
}
}
continue;
}
int num4 = megaMorphChan.segment;
for (int num5 = 3; num5 >= 0; num5--)
{
num4--;
if (num4 == -2)
{
SetVerts(megaMorphChan, num5, oPoints);
}
else
{
SetVerts(megaMorphChan, num5, megaMorphChan.mTargetCache[num4 + 1].points);
}
}
}
if (!mtmorphed)
{
for (int j = 0; j < verts.Length; j++)
{
sverts[j] = verts[j];
}
return;
}
for (int k = 0; k < morphedVerts.Length; k++)
{
int num6 = morphedVerts[k];
dif[num6] = oPoints[num6];
}
}
public void ModifyCompressedMT(MegaModifiers mc, int tindex, int cores)
{
if (!mtmorphed)
{
return;
}
int num = morphedVerts.Length / cores;
int num2 = tindex * num;
int num3 = num2 + num;
if (tindex == cores - 1)
{
num3 = morphedVerts.Length;
}
framenum++;
Vector3[] array = new Vector3[4];
Vector3[] p = new Vector3[4];
Vector3[] array2 = new Vector3[2];
for (int i = 0; i < chanBank.Count; i++)
{
MegaMorphChan megaMorphChan = chanBank[i];
if (megaMorphChan.fChannelPercent == 0f || megaMorphChan.mTargetCache == null || megaMorphChan.mTargetCache.Count <= 0 || !megaMorphChan.mActiveOverride)
{
continue;
}
if (megaMorphChan.mTargetCache.Count == 1)
{
for (int j = num2; j < num3; j++)
{
int num4 = morphedVerts[j];
Vector3 vector = megaMorphChan.mDeltas[num4];
dif[num4].x += vector.x * megaMorphChan.fChannelPercent;
dif[num4].y += vector.y * megaMorphChan.fChannelPercent;
dif[num4].z += vector.z * megaMorphChan.fChannelPercent;
}
continue;
}
float targetPercent = megaMorphChan.GetTargetPercent(megaMorphChan.segment - 3);
float targetPercent2 = megaMorphChan.GetTargetPercent(megaMorphChan.segment - 2);
float num5 = megaMorphChan.fProgression - targetPercent;
float num6 = targetPercent2 - targetPercent;
float u = num5 / num6;
for (int k = num2; k < num3; k++)
{
int num7 = morphedVerts[k];
Vector3 vector2 = oPoints[num7];
array[0] = megaMorphChan.p1[num7];
array[1] = megaMorphChan.p2[num7];
array[2] = megaMorphChan.p3[num7];
array[3] = megaMorphChan.p4[num7];
if (megaMorphChan.segment == 1)
{
p[0] = array[0];
p[3] = array[1];
array2[1] = array[2] - array[0];
array2[0] = array[1] - array[0];
float sqrMagnitude = array2[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
p[1] = array[0];
p[2] = array[1];
}
else
{
p[2] = array[1] - Vector3.Dot(array2[0], array2[1]) * megaMorphChan.mCurvature / sqrMagnitude * array2[1];
p[1] = array[0] + megaMorphChan.mCurvature * (p[2] - array[0]);
}
}
else if (megaMorphChan.segment == megaMorphChan.mTargetCache.Count)
{
p[0] = array[1];
p[3] = array[2];
array2[1] = array[2] - array[0];
array2[0] = array[1] - array[2];
float sqrMagnitude = array2[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
p[1] = array[0];
p[2] = array[1];
}
else
{
p[1] = array[1] - Vector3.Dot(array2[1], array2[0]) * megaMorphChan.mCurvature / sqrMagnitude * array2[1];
p[2] = array[2] + megaMorphChan.mCurvature * (p[1] - array[2]);
}
}
else
{
array2[1] = array[2] - array[0];
array2[0] = array[1] - array[0];
float sqrMagnitude = array2[1].sqrMagnitude;
p[0] = array[1];
p[3] = array[2];
if (sqrMagnitude == 0f)
{
p[1] = array[0];
}
else
{
p[1] = array[1] + Vector3.Dot(array2[0], array2[1]) * megaMorphChan.mCurvature / sqrMagnitude * array2[1];
}
array2[1] = array[3] - array[1];
array2[0] = array[2] - array[1];
sqrMagnitude = array2[1].sqrMagnitude;
if (sqrMagnitude == 0f)
{
p[2] = array[1];
}
else
{
p[2] = array[2] - Vector3.Dot(array2[0], array2[1]) * megaMorphChan.mCurvature / sqrMagnitude * array2[1];
}
}
Vector3 b;
MegaUtils.Bez3D(out b, ref p, u);
dif[num7].x += b.x - vector2.x;
dif[num7].y += b.y - vector2.y;
dif[num7].z += b.z - vector2.z;
}
}
if (!mtmorphed)
{
}
}
public override void DoneMT(MegaModifiers mod)
{
if (mtmorphed)
{
for (int i = 0; i < morphMappingFrom.Length; i++)
{
sverts[morphMappingTo[i]] = dif[morphMappingFrom[i]];
}
for (int j = 0; j < nonMorphMappingFrom.Length; j++)
{
sverts[nonMorphMappingTo[j]] = oPoints[nonMorphMappingFrom[j]];
}
}
}
private int Find(int index)
{
int num = morphedVerts[index];
for (int i = 0; i < morphMappingFrom.Length; i++)
{
if (morphMappingFrom[i] > num)
{
return i;
}
}
return morphMappingFrom.Length - 1;
}
private void BuildMorphVertInfo(int cores)
{
int num = morphedVerts.Length / cores;
setStart = new int[cores];
setEnd = new int[cores];
copyStart = new int[cores];
copyEnd = new int[cores];
int num2 = 0;
int num3 = 0;
for (int i = 0; i < cores; i++)
{
setStart[i] = num2;
if (i < cores - 1)
{
setEnd[i] = Find(num3 + num);
}
num2 = setEnd[i];
num3 += num;
}
setEnd[cores - 1] = morphMappingFrom.Length;
num2 = 0;
num = nonMorphMappingFrom.Length / cores;
for (int j = 0; j < cores; j++)
{
copyStart[j] = num2;
copyEnd[j] = num2 + num;
num2 += num;
}
copyEnd[cores - 1] = nonMorphMappingFrom.Length;
}
public void SetAnimTime(float t)
{
animtime = t;
switch (repeatMode)
{
case MegaRepeatMode.Loop:
animtime = Mathf.Repeat(animtime, looptime);
break;
case MegaRepeatMode.Clamp:
animtime = Mathf.Clamp(animtime, 0f, looptime);
break;
}
SetAnim(animtime);
}
}