Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LogicBreakableRopes.cs
2026-02-21 16:45:37 +08:00

50 lines
1.0 KiB
C#

using UnityEngine;
public class LogicBreakableRopes : MonoBehaviour
{
public UltimateRope Rope1;
public UltimateRope Rope2;
private bool bBroken1;
private bool bBroken2;
private void Start()
{
bBroken1 = false;
bBroken2 = false;
}
private void OnGUI()
{
LogicGlobal.GlobalGUI();
GUILayout.Label("Breakable rope test (procedural rope and linkedobjects rope with breakable properties and notifications set)");
GUILayout.Label("Move the mouse while holding down the left button to move the camera");
GUILayout.Label("Use the spacebar to shoot balls and aim for the ropes to break them");
Color color = GUI.color;
GUI.color = new Color(255f, 0f, 0f);
if (bBroken1)
{
GUILayout.Label("Rope 1 was broken");
}
if (bBroken2)
{
GUILayout.Label("Rope 2 was broken");
}
GUI.color = color;
}
private void OnRopeBreak(UltimateRope.RopeBreakEventInfo breakInfo)
{
if (breakInfo.rope == Rope1)
{
bBroken1 = true;
}
if (breakInfo.rope == Rope2)
{
bBroken2 = true;
}
}
}