Files
2026-02-21 16:45:37 +08:00

18 lines
272 B
C#

using UnityEngine;
internal class LabelEffect
{
public bool enabled;
public Color color;
public Vector2 distance;
internal LabelEffect(bool enabled, Color color, Vector2 distance)
{
this.enabled = enabled;
this.color = color;
this.distance = distance;
}
}