18 lines
272 B
C#
18 lines
272 B
C#
using UnityEngine;
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internal class LabelEffect
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{
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public bool enabled;
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public Color color;
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public Vector2 distance;
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internal LabelEffect(bool enabled, Color color, Vector2 distance)
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{
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this.enabled = enabled;
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this.color = color;
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this.distance = distance;
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}
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}
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