Files
2026-02-21 16:45:37 +08:00

17 lines
273 B
C#

using System;
using UnityEngine;
namespace LIV.SDK.Unity
{
[AttributeUsage(AttributeTargets.Field, Inherited = true)]
public class HelpAttribute : PropertyAttribute
{
public readonly string text;
public HelpAttribute(string text)
{
this.text = text;
}
}
}