Files
2026-02-21 16:45:37 +08:00

24 lines
374 B
C#

using UnityEngine;
namespace I2.Loc
{
[AddComponentMenu("I2/Localization/SetLanguage")]
public class SetLanguage : MonoBehaviour
{
public string _Language;
private void OnClick()
{
ApplyLanguage();
}
public void ApplyLanguage()
{
if (LocalizationManager.HasLanguage(_Language))
{
LocalizationManager.CurrentLanguage = _Language;
}
}
}
}