Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/ExplosionsDeactivateRendererByTime.cs
2026-02-21 16:45:37 +08:00

25 lines
371 B
C#

using UnityEngine;
public class ExplosionsDeactivateRendererByTime : MonoBehaviour
{
public float TimeDelay = 1f;
private Renderer rend;
private void Awake()
{
rend = GetComponent<Renderer>();
}
private void DeactivateRenderer()
{
rend.enabled = false;
}
private void OnEnable()
{
rend.enabled = true;
Invoke("DeactivateRenderer", TimeDelay);
}
}