Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/ExitGames/UtilityScripts/PlayerRoomIndexingExtensions.cs
2026-02-21 16:45:37 +08:00

18 lines
380 B
C#

using UnityEngine;
namespace ExitGames.UtilityScripts
{
public static class PlayerRoomIndexingExtensions
{
public static int GetRoomIndex(this PhotonPlayer player)
{
if (PlayerRoomIndexing.instance == null)
{
Debug.LogError("Missing PlayerRoomIndexing Component in Scene");
return -1;
}
return PlayerRoomIndexing.instance.GetRoomIndex(player);
}
}
}