Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/EnviroPositioning.cs
2026-02-21 16:45:37 +08:00

13 lines
345 B
C#

using System;
using UnityEngine;
[Serializable]
public class EnviroPositioning
{
[Tooltip("When enabled, clouds will stay at this height. When disabled clouds height will be calculated by player position.")]
public bool FixedHeight;
[Tooltip("The height value of the clouds when 'FixedHeight' is enabled.")]
public float fixedSkyHeight;
}