13 lines
345 B
C#
13 lines
345 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class EnviroPositioning
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{
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[Tooltip("When enabled, clouds will stay at this height. When disabled clouds height will be calculated by player position.")]
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public bool FixedHeight;
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[Tooltip("The height value of the clouds when 'FixedHeight' is enabled.")]
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public float fixedSkyHeight;
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}
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