Files
2026-02-21 16:45:37 +08:00

30 lines
574 B
C#

using System;
using UnityEngine;
namespace EnergyBarToolkit
{
public class GoCircles : MonoBehaviour
{
public float distance = 3f;
public float speed = 100f;
private Vector3 startPosition;
private float angle;
private void Start()
{
startPosition = base.transform.position;
}
private void Update()
{
float x = Mathf.Cos((float)Math.PI / 180f * angle) * distance;
float z = Mathf.Sin((float)Math.PI / 180f * angle) * distance;
base.transform.position = startPosition + new Vector3(x, 0f, z);
angle += Time.deltaTime * speed;
}
}
}